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Sour Shark
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Devlog
DARTS!!!!!!!!!!
May 04, 2025
by
heycrisp
DARTS! AKA Part 1 of the bow and arrow system. I’m building a bow and arrow system to replace the instant projectile. This requires a wind-up time before the projectile can be launched. The projecti...
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Navmesh Implementation
April 28, 2025
by
heycrisp
This update utilizes Godot’s built-in navigation server to move NPC units around. Future updates will make use of the navigation server to ensure units can move around obstacles...
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Projectile Update
April 27, 2025
by
heycrisp
You can now fire projectiles! Use the left mouse button to shoot a projectile...
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Third Person Aiming
April 26, 2025
by
heycrisp
I added a third person aim camera. Still needs some tweaking, but overall feels pretty reliable. I think I found all the bugs, but let me know if you encounter any!...
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WOAHHHH!
April 26, 2025
by
heycrisp
#announcement
Alright, we’re doing this! Welcome to Sour Shark. What is it? Uh… good question. For now, it’s just a place for me to show off my progress with learning 3D game development...
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